![]() ![]() Things were quiet for the rest of the summer but then things would pick up again in the Fall with one set of missions per month until the year ran out.įor ARP Ashigara: In Random, Ranked or Team Battles with a tier VI or higher ship from October 1st until November 1stįor ARP Hiei: In Random, Ranked or Team Battles with a tier IV or V ship from October 1st until November 1st Mission 4: Be in the top 5 XP earners on your teamįor ARP Kirishima : In Random, Ranked or Team Battles with a tier IV or V ship from June 6th until July 1st, 2016. Mission 3: Deal 600,000 damage (that's not a typo) Thankfully, Wargaming eased off on them in the next round:įor ARP Haruna: In Random, Ranked or Team Battles with a tier VI or higher ship from June 6th until July 1st, 2016. When the average player gets less than a single kill per game, never mind a specific type of ship kill, some players were looking at literally hundreds of games to get through these missions. There was a lot of protest about how miserable these missions were to complete. I wonder if I wrote down or can find what the missions were for NA? Lemme look.įor ARP Myoko: In Random Battles with a tier VI or higher ship from January 1st 2016 until February 1st, 2016.įor ARP Kongo: In Random Battles with a tier V or higher ship from January 1st 2016 until February 1st, 2016. Fortunately, that ended up paying off when they brought it back in a 'light rerun' version. I was doing good to get Kongo on that first run and let Myoko pass me by.
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